2.3 KiB
Keyboard Config
Keyboard Config
Collection of configuration for my micro-controller based mechanical keyboard.
Alpha Layer based on Colemak, more specifically the mod-DH for Matrix keyboard variant. This is modified for my personal environment with i3wm + Emacs. Programming mainly takes place in VS Code.
since vim mode is great for navigation but not supported on enough platforms, switching between nav and alpha layer is emulated on the keyboard.
- visualize current config Keymap Drawer
Atreus with Kaleidoscope
Keyboardio Atreus with some hard-to-reach keys removed. Speciality: both Ctrl keys are in the usual place and activated with the outer edge of each hand. Tapped they are TAB and Enter, on hold they act as Ctrl keys
- alpha and shift layers work normally
- SYMBOLS and numbers are activated with right thumb (blue)
- NAV layer (orange) is activated by holding Backspace key
- TAB and Enter keys work as extra Ctrl keys when hold for more than 250ms
- mouse movement with WASD (QWERTY) keys when holding M
- some additional utility keys are activated on hold (german umlaute, Ctrl+C,V,X,Z)
Instructions see /fschl/keyboard-config/src/commit/b5c39d8685b0f3bbc07d0afd33641d44f43be05b/atreus/README.org
TODO
Atreus with QMK [0/1]
- Three outer keys on bottom row removed, only leaving three thumb keys
- moved to HomeRowMods
- introduce a smart shift key, to avoid slowdowns caused by having to wait for home-row shift to activate, especially when typing longer texts
Chocofi 36 with QMK
According to this issue pashutk/chocofi#6 firmware? one should use crkbd
config.
TODO
- move numblock 0 somewhere else (e.g. left of 4)
- move PGUP/PGDOWN to from pinky to index
- move DEL, BKSPC (to NAv layer, e.g. J/K)
- find new places for TAB/Enter + Ctrl keys
-
moving from Atreus to Chocofi
- the
#
and`
keys are gone!
- the
- fully implement a sane extended layer like this
-
maybe figure out home-row-mods: https://precondition.github.io/home-row-mods#how-to-use-home-row-mods
- inspiration: https://alexschroeder.ch/wiki/Atreus